Eternity

Description

This project is my first entirely particle-based animation. Most of the time of the realization-process was spent for rigging both humans, which I generated with an open-source software called 'MakeHuman'. It is also my last animation I did with blender (so far). Though I'm working with 3DS Max today, blender is still an amazing open-source 3D-Software which is best for learning the basics of animation. It's very astonishing how much you can do with it so I'd recommend to all beginners to take a look at it.

I used

Blender

MakeHuman

After Effects